I needed a break from my Ai Pathfinding code and was inspired by this post, so I have also begun creating my own take on a War of the Worlds tripod.
I've tried to base mine on the tripod to the left in the background of the image above, whilst using the main image to provide a guide for the construction of the legs.
I hope you like the early renders showing my progress yesterday, C&C welcome
The model weighs in at 1,670 tris without the feelers. Currently the feelers are placeholder to give me a feel for the space the model will occupy.
My target is a total tri count around the 2k mark; Of course the legs could be instanced and connected to bones, which would save some performance.
I hope to create diffuse and normal maps and will post it in the contributions thread when I am done.
@Joozey: it really does, doesn't it!
EDIT: FYI the upper head can be seperated and could be replaced with varient heads, like the film...