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Re: Mipmap HELL
[Re: ecg_limey]
#228848
09/22/08 22:35
09/22/08 22:35
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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Here is the source to the level with simple test shader. Shader Test I included the dds file also. You will notice how grainy and shimmering the terrain is. If anyone has a solution to either the simple shader code or the dds mipmap problem, which ever it is, it would be appreciated. Thanks, Loco
Professional A8.30 Spoils of War - East Coast Games
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Re: Mipmap HELL
[Re: Locoweed]
#228873
09/23/08 06:32
09/23/08 06:32
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
Serious User
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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Have you got a pic of how it should look..
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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Re: Mipmap HELL
[Re: Nidhogg]
#228895
09/23/08 11:53
09/23/08 11:53
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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There just was a big german thread about it. It turned out to be that the engine does only support up to 4 mipmaps even if there are more in a dds file. I think that this is meant to be fixed in the latest beta. I tried it with the beta and set mip_levels to 10 and it looks perfectly right now.
Last edited by Slin; 09/23/08 13:06.
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Re: Mipmap HELL
[Re: Slin]
#228927
09/23/08 15:03
09/23/08 15:03
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Joined: Feb 2008
Posts: 46 California
ecg_limey
OP
Newbie
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OP
Newbie
Joined: Feb 2008
Posts: 46
California
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Slin, u star!!! I didn't read correctly that you had tested the level with the new beta, sorry dude. Ok, how do I get the beta then  ? I haven't finished that Earth Sculptor tool yet and it seems as though Conitec want to see something like that before they put a user onto the beta program... Do you know if there is a work around? I cannot use uncompressed textures as it is just way too slow. Justin aka Lim3y
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Re: Mipmap HELL
[Re: ecg_limey]
#229113
09/24/08 16:28
09/24/08 16:28
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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With the new beta testers beta and mip_levels = 10 it seems to work fine now, thanks Slin.
Professional A8.30 Spoils of War - East Coast Games
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