Cool beans. It says you can adjust the black line...can it be turned off or made invisible? In other words will setting "my.skill41=float(0.8); // outline_thickness" to 0 do the trick(or crash it?)
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@drew: wow, the structure looks nice with the outline on it...
if you don't want the outline the best way is to comment out the entire second pass. setting the thickness or the alpha to 0 should work too but it would be a bit inefficent to do it that way...
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Hey, thanks for the script...I've cooked up some nice stark shading, though I really need to redo the old guard model with a flat skin. The only thing I can't figure out is why my model's alpha fading is screwed up. When it is supposed to occur, the model turns completely black instead of fading out. Any ideas on how to make the shader work with it?
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