0 registered members (),
1,089
guests, and 10
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: simple toon shading
[Re: A.Russell]
#22939
05/14/04 23:15
05/14/04 23:15
|
Joined: Apr 2002
Posts: 4,801 Richmond B.C., Canada
Captain_Kiyaku
Dichotomic
|
Dichotomic
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
|
hi, i want to give an transparent model the shader too, but it doesn't work :/, i tried the code from ventilator but it's still black, overall. So what must i change?
bye
sry for my bad english :*)
My Blog"Tag und Nacht schrei ich mich heiser, Wind weht alle Worte fort, Tag und Nacht schrei ich mein Krähenwort!"Subway To Sally - Krähenkönig
|
|
|
Re: simple toon shading
[Re: Captain_Kiyaku]
#22940
10/05/04 16:45
10/05/04 16:45
|
Joined: Aug 2000
Posts: 7,490
Orange Brat
Senior Expert
|
Senior Expert
Joined: Aug 2000
Posts: 7,490
|
Has this shader been fixed for DX9? It won't work, now but because of a known bug, I can't see the error message. For now, I'll just assume it's the usual one if a DX8 shader is used in a DX9 setup. http://www.conitecserver.com/wiki/index.php/SimpleToonShadingHas anyone tried their hand at a different one? Isn't it time to move beyond "simple" toon shading?
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
|
|
|
|