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Re: image format [Re: Michael_Schwarz] #229709
09/29/08 19:31
09/29/08 19:31
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MMike Offline OP
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what are the flags your using on the panel.

translucent?
Im lite-c... weird, i do the same and i get problems. frown

also when i select a new page, it also is RGB but 8 bits, but i can select 16 and even 32 bits, but i guess that has nothing to do with saving the TGA in 32bits because that photoshop does automaticly when you use channel maps.




Last edited by MMike; 09/29/08 19:33.
Re: image format [Re: Michael_Schwarz] #229710
09/29/08 19:38
09/29/08 19:38
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MMike Offline OP
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by the way your screenshots dont show how you create the alpha map channel.. or you did not create them?

Re: image format [Re: MMike] #229714
09/29/08 21:01
09/29/08 21:01
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Michael_Schwarz Offline
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Originally Posted By: MMike
what are the flags your using on the panel.

translucent?


visible

Originally Posted By: MMike
by the way your screenshots dont show how you create the alpha map channel.. or you did not create them?


I created the alpha map by creating a document with a transparent background, like in my instruction image (take a good look at step ONE, i sorrounded it by a red square):



infact, it is the very same TGA file I saved there doing the screenshots because I had to get the bits/pixel image in some way wink

then i just got it ingame:

Code:
bmap bTest = "name.tga";

panel pTest
{
    bmap = bTest;
    flags = visible;
    pos_x = 300;
}


there really is nothing to it.

Last edited by Michael_Schwarz; 09/29/08 21:02.

"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: image format [Re: Michael_Schwarz] #229742
09/29/08 23:12
09/29/08 23:12
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MMike Offline OP
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weird, for me to create the alpha i have to select the circle plus the pixels, i do thhis by using control and click on rgb chanell and save as channel..

can you give me your example file so i can download it...to test on my gs, and also open it on my photoshop to compare.»?



Last edited by MMike; 09/29/08 23:14.
Re: image format [Re: MMike] #229744
09/29/08 23:37
09/29/08 23:37
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Michael_Schwarz Offline
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just do EXACTLY the steps as in my instructions. Don't do any other steps you deem to think that are important, just exactly as in my picture. It really isn't that hard!


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: image format [Re: Michael_Schwarz] #229745
09/29/08 23:39
09/29/08 23:39
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MMike Offline OP
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i get a circle with white background and the black circle with the glow. the transparent will save as white.. even using the transparent steps

Re: image format [Re: MMike] #229750
09/30/08 00:39
09/30/08 00:39
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Michael_Schwarz Offline
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Originally Posted By: MMike
for me to create the alpha i have to select the circle plus the pixels, i do thhis by using control and click on rgb chanell and save as channel..


just dont do that step


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: image format [Re: Michael_Schwarz] #229827
09/30/08 19:54
09/30/08 19:54
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MMike Offline OP
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i will get a white square with the black circle on the midle..

Re: image format [Re: MMike] #229830
09/30/08 20:19
09/30/08 20:19
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MMike Offline OP
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This is my steps like i did based on your "tutorial"
and i get a white square, when using TGA 32 bit, but i have one question?
the transparent will do the alphamap automaticly when saving 32 bits ?





and the final image on gs:


Re: image format [Re: MMike] #229831
09/30/08 20:20
09/30/08 20:20
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Michael_Schwarz Offline
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EDIT: What version of photoshop are you using?

okay, a more detailed tutorial:



Last edited by Michael_Schwarz; 09/30/08 20:21.

"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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