Ok but this dot3 shader fex needs the normalmap file in the
second skin (normally assigned to models).
WALLTEX1 (assigned in Wed on a wall)
MATERIAL WALLTEX1{...} (written in script)
But how can i assign the normalmap (fex WALLTEX1.TGA) to
the material/wall ?


Please help again guys!


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;