Ok but this dot3 shader fex needs the normalmap file in the second skin (normally assigned to models). WALLTEX1 (assigned in Wed on a wall) MATERIAL WALLTEX1{...} (written in script) But how can i assign the normalmap (fex WALLTEX1.TGA) to the material/wall ?
Please help again guys!
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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