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Re: image format
[Re: MMike]
#229834
09/30/08 20:33
09/30/08 20:33
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Joined: Jul 2004
Posts: 1,710
MMike
OP
Serious User
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OP
Serious User
Joined: Jul 2004
Posts: 1,710
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the problem here is that saving with 32 bits, wont create by its own the alpha map of the image. AND im very thankful by your patience Michael, but this is a really weird thing going on here, and i never solved this issue, i always had to create the alphamap manually...
Last edited by MMike; 09/30/08 20:40.
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Re: image format
[Re: MMike]
#229840
09/30/08 21:21
09/30/08 21:21
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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I googles a bit and it seems like a problem with the CS3 version of photoshop. But there is a patch somewhere on the Adobe homepage, find it, install it and it should work again! heres the quote from the adobe forums: When Adobe changed how the Alpha channels were handled in Targa files they didn't bother to notice how the files were actually being used in the real world. Everyone bitched about it and their initial response was that the original Targa behavior was wrong. Thankfully, they relented and posted a Targa "fix" which restored the original alpha channel functionalitiy. You should still be able to download that from the Adobe site. Thankfully I never updated to CS3, that problem would have driven me insane aswell!
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: image format
[Re: MMike]
#229846
09/30/08 22:31
09/30/08 22:31
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Joined: Jul 2004
Posts: 1,710
MMike
OP
Serious User
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OP
Serious User
Joined: Jul 2004
Posts: 1,710
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though i cant find the fix for cs3 only for photoshop7... Using png files work excelent i think i will use png, also png is more compressed than TGA wow 130K to 9K
Last edited by MMike; 09/30/08 22:34.
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