what are the flags your using on the panel.
translucent?
visible
by the way your screenshots dont show how you create the alpha map channel.. or you did not create them?
I created the alpha map by creating a document with a transparent background, like in my instruction image (take a good look at step ONE, i sorrounded it by a red square):
infact, it is the very same TGA file I saved there doing the screenshots because I had to get the bits/pixel image in some way
then i just got it ingame:
bmap bTest = "name.tga";
panel pTest
{
bmap = bTest;
flags = visible;
pos_x = 300;
}
there really is nothing to it.