Originally Posted By: MMike
what are the flags your using on the panel.

translucent?


visible

Originally Posted By: MMike
by the way your screenshots dont show how you create the alpha map channel.. or you did not create them?


I created the alpha map by creating a document with a transparent background, like in my instruction image (take a good look at step ONE, i sorrounded it by a red square):



infact, it is the very same TGA file I saved there doing the screenshots because I had to get the bits/pixel image in some way wink

then i just got it ingame:

Code:
bmap bTest = "name.tga";

panel pTest
{
    bmap = bTest;
    flags = visible;
    pos_x = 300;
}


there really is nothing to it.

Last edited by Michael_Schwarz; 09/29/08 21:02.

"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku