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str_cmp #229943
10/01/08 19:43
10/01/08 19:43
Joined: Jul 2007
Posts: 288
Germany, NRW
Martek Offline OP
Member
Martek  Offline OP
Member

Joined: Jul 2007
Posts: 288
Germany, NRW
Hi Leute,

ich bin gerade ziemlich verzweifelt...
Warum funktioniert das nich?
Code:
function UseItem()
{
	STRING* TestString = "Test";
	STRING* TestString2 = "Test";
	
	str_cmpi(TestString2, TestString);
	if(result == 1)
	{
		beep();
	}
}


Es beept nicht, also die strings sind nich gleich...

Mfg, Martek


3D Gamestudio A7 Extra
Re: str_cmp [Re: Martek] #229944
10/01/08 19:46
10/01/08 19:46
Joined: Jul 2007
Posts: 959
nl
F
flits Offline
User
flits  Offline
User
F

Joined: Jul 2007
Posts: 959
nl
Code:

function UseItem()
{
	STRING* TestString = "Test";
	STRING* TestString2 = "Test";

	if(str_cmpi(TestString2, TestString))
	{
		beep();
	}
}




result isnt changed by str_cmp


"empty"
Re: str_cmp [Re: flits] #229948
10/01/08 19:56
10/01/08 19:56
Joined: Jul 2007
Posts: 288
Germany, NRW
Martek Offline OP
Member
Martek  Offline OP
Member

Joined: Jul 2007
Posts: 288
Germany, NRW
Oh, vielen Dank! Hab ich glatt übersehen...


3D Gamestudio A7 Extra

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