Gamestudio Links
Zorro Links
Newest Posts
Zorro 2.70
by jcl. 09/29/25 09:24
optimize global parameters SOLVED
by dBc. 09/27/25 17:07
ZorroGPT
by TipmyPip. 09/27/25 10:05
assetHistory one candle shift
by jcl. 09/21/25 11:36
Plugins update
by Grant. 09/17/25 16:28
AUM Magazine
Latest Screens
Rocker`s Revenge
Stug 3 Stormartillery
Iljuschin 2
Galactic Strike X
Who's Online Now
1 registered members (TipmyPip), 18,631 guests, and 7 spiders.
Key: Admin, Global Mod, Mod
Newest Members
krishna, DrissB, James168, Ed_Love, xtns
19168 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: Problem beim Texturverschieben [Re: kasimir] #230402
10/05/08 10:44
10/05/08 10:44
Joined: Jul 2006
Posts: 511
Germany,NRW
KMS Offline OP
User
KMS  Offline OP
User

Joined: Jul 2006
Posts: 511
Germany,NRW
Hm,Physik benutze ich nicht und wenn ich camera.genius auf 0 setze,ändert sich auch nichts.Aber ich werd die Kamera mal testweise anders setzen.


You need full animated lowpoly-fishes?Look at
http://www.projekt-3d.de/pages/shop2pag.html
Re: Problem beim Texturverschieben [Re: KMS] #230405
10/05/08 11:05
10/05/08 11:05
Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
kasimir Offline
Senior Member
kasimir  Offline
Senior Member

Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
Hängt wohl von der Position der Kamera zum Objekt ab!

Hier nen Bsp. von mir:

Video 10 MB

...leider sehr groß...

habe sämmtliche flags ausprobiert!

camera.clip_near / clip_far
Auflösungen, Fenster/Vollbild
passable/solide
etc. ...

Re: Problem beim Texturverschieben [Re: kasimir] #230408
10/05/08 11:18
10/05/08 11:18
Joined: Jul 2006
Posts: 511
Germany,NRW
KMS Offline OP
User
KMS  Offline OP
User

Joined: Jul 2006
Posts: 511
Germany,NRW
Ne,also bei mir bringt die Kameraverschiebung nichts!Sogar,wenn ich den Player auskommentiere und die Kamera mit den Pfeiltasten bewege,hab ich den Fehler!


You need full animated lowpoly-fishes?Look at
http://www.projekt-3d.de/pages/shop2pag.html
Re: Problem beim Texturverschieben [Re: KMS] #230469
10/05/08 18:05
10/05/08 18:05
Joined: Jul 2006
Posts: 511
Germany,NRW
KMS Offline OP
User
KMS  Offline OP
User

Joined: Jul 2006
Posts: 511
Germany,NRW
Problem gelöst!!!!
Mit diesem Shader:

function U_V_Speed()
{
mat_identity(mtl.matrix);
mtl.ENABLE_RENDER = on;
mtl.matrix31 = floatd(my.skill1*total_ticks,256);
mtl.matrix32 = floatd(my.skill2*total_ticks,256);
}

MATERIAL Textur_bewegen =
{
event =U_V_Speed;
effect = "
matrix matMtl;

technique uvspeed
{
pass one
{
TextureTransformFlags[0] = Count2;
TextureTransform[0] = <matMtl>;
}
}
technique fallback { pass one { } }
";
}


action UV_speed
{
my.material = Textur_bewegen;
my.transparent=on;
my.alpha=85;
}


You need full animated lowpoly-fishes?Look at
http://www.projekt-3d.de/pages/shop2pag.html
Page 2 of 2 1 2

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1