Its explained very well in the manuel ?!?
Easy way with WED: To fog walls without script open ure map probs...fill in the fog color rgb values. If u set a walls (fex) albedo to 1 (or the fog color uve been choosen) its "foggy".
Global fog script: main() { ... CAMERA.FOG = 80; //thick fog FOG_COLOR.RED = 1; FOG_COLOR.GREEN= 1; FOG_COLOR.BLUE = 1;//...a dark grey fog CAMERA.FOG_START = 0.8; CAMERA.FOG_END = 1000; ... }
its written out of my memory hope its correct !
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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