I use Load_Entity.
That huge building is not a garage, it's a warehouse.

In case you put the player-start pos to the park surrounded by the walls, can you walk in the park?
Normally as it would be a simpla block??
I do not use any dynamic lights, just the 'SUN'.
Moreover, when you are outside the whole park, can you get to the corner between the wall of the warehouse and the wall of the park?
What do you use for the gravity? c_trace or something else?
Cause I use
c_move(my,nullvector,my.move_x,use_aabb | ignore_passable | glide);
for movement and
trace_mode = ignore_me+ignore_passable+use_box;
for handling gravity.
Do you think the problem is here?
Actually, I use a modified movement code of Kingdom Hearts
But just the movement code
