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Lastly I would recommend that whatever you choose, you make sure to either use the same team for your modeling/texturing/animation needs or make sure that they are working very closely together. I have done work with people on this forum who were paid as modelers because they were supposedly better than me, but when I had to animate their models they were not even closely set-up for animation. I had gross deformations on the arms and legs, the faces werent set up for eye blinking or mouth opening and other issues which meant that I had to fix the model and add vertices to make it work which I ended up charging the client for. So be smart with your choices.


That's very good advice, I also had bought some models that turned out to not be fit for animation without time consuming editing.

Cheers


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