I made a special material and applied it to all the models, I got a lot of varied results; sometimes it worked and sometimes it didn't based on where and how I placed the models.

Oddly enough, I was doing more tests and I think I found the cause; when I move the models away from the level origin, they do not shade properly. Basically, in order to get them to show up correctly I have to have all entities at position 0, 0, 0; this strikes me as being retarded. Does anyone have any solutions for this, or know why this is happening?


Making dreams come true... And being erroneously accused of software piracy by Conitec in the process.