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although not a lot of people expect talking or blinking animations in there games, and I'm thinking that, that may have been the reason they didnt put the facial animation stuff in there.
No thats not it, and did you happen to notice that I talked about deformations in the arms and legs? Any good modeler knows how to set up a humanoid model to be animated for at least a walk cycle.

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that can just have a rig set to bone heat
I dont know if your still replying to me or why, but I dont know what bone heat is.