I'm not sure where to ask this, so here it goes.

I created a model in Max and imported it into Med via FBX. Then I created a level in WED. This is what you see below.

The problem is the lighting. If I place a dynamic light near the right side of the door the light doesn’t affect the mesh. As you see can see the right most light is not lit up. A dynamic light is placed near it exactly like the working lights in the scene. I am baffled and have searched the manual and forum for hours now. Any help would be greatly appreciated.

Notes:
I don't think it is a number of lights issue. Even if the only light in the scene is the one placed on the right side the light doesn't show up.

I tried doing all sorts of scaling and manipulating of the mesh. I changed the skin size. It is a closed mesh.

If I place a different model by the unlit light, it is lit correctly.

Any one have any ideas? I have made the same scene in WED, but I wanted a model to becase it is easier to manage with the shaders I plan to apply later.




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