badapple

Imagine, if you will, this scenario:

You are excited by the prospect of writing your own game. You have limited knowledge but perhaps a familiarity with a high level language such as C or C++. You arrive at the GameStudio web site. After a while you realize that you can write in C-Script and use the templates but you also appreciate that there is a newer language and a new T7 template system. You look for T7 tutorials and you can't find any. You post many messages but you don't get many replies and if you do they are rather cryptic or borderline rude. You look around for Lite-C tutorials but you are offered just the Lite-C workshops. You plough through these but still can't really write a game because there are too many issues not covered in the aforementioned workshops. So what do you do ? Arh, he's an idea, let's get some of the C-Script article converted to Lite-C, that must be a helpful thing surely ? Oh no, were back there again.

What do I/we want, a whole range of starter games that can be expanded. All in the style of Grimbers massive FPS tutorial for A5.

Drac.