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Re: Old Games that Should Be Remade
[Re: Blade280891]
#234464
11/03/08 03:09
11/03/08 03:09
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Joined: Jul 2000
Posts: 11,321 Virginia, USA
Dan Silverman
OP
Senior Expert
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OP
Senior Expert
Joined: Jul 2000
Posts: 11,321
Virginia, USA
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Could even be a little competition on the site. I had thought about that. It would be fun!
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Re: Old Games that Should Be Remade
[Re: Blade280891]
#234465
11/03/08 03:37
11/03/08 03:37
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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You could be right, sounds like an excellent first project to test my skills. I may even start with sprite entities and stolen graphics. (now where did I leave that 3.5 inch floppy disk drive....)
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Old Games that Should Be Remade
[Re: EvilSOB]
#234480
11/03/08 08:41
11/03/08 08:41
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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It looks like there are a lot of Doom remakes. The Classic Doom 3 looks great and is rendered with quite modern techniques. The Doomsday looks like the original. Maybe it can indeed raise more interest all over the world to recreate the first Unreal level. But it will also be some good amount of work to create the characters, environments, scripts, sound, particle effects and music. This should be done by a team of a few ambitious people.    But actually I like this idea. I would love to create a new version of a Nali creature with all the needed details sculpted in ZBrush. This would be a nice project for improving skills and might end up in an interesting picture for a portfolio.
Models, Textures and Games from Dexsoft
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Re: Old Games that Should Be Remade
[Re: broozar]
#234661
11/04/08 01:32
11/04/08 01:32
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
Serious User
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Serious User
Joined: Jul 2004
Posts: 1,205
Greece
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I don't know. I think it would be fun. In fact, I am thinking of a little GameStudio project on the side. Why not recreate the first level of Doom in GameStudio using the latest that this engine has to offer? I may try to create the first level's environment and add more details and appropriate lighting. It would be fun smile . Although I'm sure it's not exactly what you were thinking of, here's my take on a Doom remake for gamestudio:  Download: Blast from the past (4.6mb) I warn you though, since you're making levels for a living, this level may indeed make you want to gauge your eyes out with a spoon. It's more of an AI experiment than anything else. Having said that, the weapons themselves are dead-on like the originals. I've timed the reload times, distance traveling, damage per round, etc from the actual Doom game and programmed mine accordingly. The level is also shaped exactly like the original, only scaled up x2. Btw, if you do go on and make a re-make of the first level of Doom(2), I'd happily contribute the AI for it, both for the monsters and as a Deathmatch like i did here. It'd be awesome if I could replace the misfortune that is my existing level.. Cheers, Aris
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Re: Old Games that Should Be Remade
[Re: Dan Silverman]
#234666
11/04/08 02:38
11/04/08 02:38
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Joined: Jul 2004
Posts: 1,205 Greece
LarryLaffer
Serious User
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Serious User
Joined: Jul 2004
Posts: 1,205
Greece
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Yeah the mouse sensitivity could use some work for that demo.. And it's a deathmatch level, meaning the enemy here is a bot who has the exact same attributes as the player(same speed, same health, being able to pick up weapons/armor from ground etc). The purpose was to develop an AI that would be able to kick the player's ass on equal grounds. But as it turns out, that's not the best recipe for an enjoyable game :P
I couldn't beat the bot either, but I've set up a contest here some time ago, and I did found a guy that did! Goes to say that no matter how smart the AI can get, there will always be some dude that will eventually own it, just from the simple fact that humans learn and AIs don't (yet).
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