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Re: Old Games that Should Be Remade [Re: Blade280891] #234464
11/03/08 03:09
11/03/08 03:09
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Quote:
Could even be a little competition on the site.


I had thought about that. It would be fun!


Professional 2D, 3D and Real-Time 3D Content Creation:
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Re: Old Games that Should Be Remade [Re: Blade280891] #234465
11/03/08 03:37
11/03/08 03:37
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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EvilSOB  Offline
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Joined: Feb 2008
Posts: 3,232
Australia
You could be right, sounds like an excellent first project to test my skills.
I may even start with sprite entities and stolen graphics.
(now where did I leave that 3.5 inch floppy disk drive....)


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Re: Old Games that Should Be Remade [Re: EvilSOB] #234480
11/03/08 08:41
11/03/08 08:41
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
It looks like there are a lot of Doom remakes. The Classic Doom 3 looks great and is rendered with quite modern techniques. The Doomsday looks like the original.

Maybe it can indeed raise more interest all over the world to recreate the first Unreal level. But it will also be some good amount of work to create the characters, environments, scripts, sound, particle effects and music. This should be done by a team of a few ambitious people.







But actually I like this idea. I would love to create a new version of a Nali creature with all the needed details sculpted in ZBrush. This would be a nice project for improving skills and might end up in an interesting picture for a portfolio.


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Re: Old Games that Should Be Remade [Re: EvilSOB] #234528
11/03/08 12:57
11/03/08 12:57
Joined: May 2008
Posts: 301
Oxy Offline
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Oxy  Offline
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Posts: 301
A cool remake of: Turrican 2!

Keeping the levelstructure and music, but upgrading it with new
flashy 3d Graphics.

Re: Old Games that Should Be Remade [Re: Oxy] #234529
11/03/08 12:59
11/03/08 12:59
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Yes, Turrican in 3d could be interesting as well. Does somebody remember "The Last Ninja"? Could also be an interesting remake.


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Re: Old Games that Should Be Remade [Re: Machinery_Frank] #234603
11/03/08 20:33
11/03/08 20:33
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Joined: Oct 2005
Posts: 4,771
Bay City, MI
Im going to chime in with FF7.... everyone has saw so many "tech-demos" and teasers for both the ps2 and ps3, and most ff7 fans would love it.... but they wont do it.

I also agree with zelda:ocarina of time and some 2d remakes of some of the mario games (yoshi's island could look soooo cool now on uptodate hardware, with post-processingbluumeffectxors._

Re: Old Games that Should Be Remade [Re: lostclimate] #234646
11/03/08 23:34
11/03/08 23:34
Joined: Jun 2005
Posts: 4,875
broozar Offline
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broozar  Offline
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Joined: Jun 2005
Posts: 4,875
battle isle phase 4: incubation

yay for turn-based tactic games!



Re: Old Games that Should Be Remade [Re: broozar] #234661
11/04/08 01:32
11/04/08 01:32
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
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LarryLaffer  Offline
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Joined: Jul 2004
Posts: 1,205
Greece
Originally Posted By: Dan Silverman
I don't know. I think it would be fun. In fact, I am thinking of a little GameStudio project on the side. Why not recreate the first level of Doom in GameStudio using the latest that this engine has to offer? I may try to create the first level's environment and add more details and appropriate lighting. It would be fun smile .



Although I'm sure it's not exactly what you were thinking of, here's my take on a Doom remake for gamestudio:



Download: Blast from the past (4.6mb)


I warn you though, since you're making levels for a living, this level may indeed make you want to gauge your eyes out with a spoon. It's more of an AI experiment than anything else. Having said that, the weapons themselves are dead-on like the originals. I've timed the reload times, distance traveling, damage per round, etc from the actual Doom game and programmed mine accordingly. The level is also shaped exactly like the original, only scaled up x2.

Btw, if you do go on and make a re-make of the first level of Doom(2), I'd happily contribute the AI for it, both for the monsters and as a Deathmatch like i did here. It'd be awesome if I could replace the misfortune that is my existing level..


Cheers,
Aris


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Re: Old Games that Should Be Remade [Re: LarryLaffer] #234663
11/04/08 02:17
11/04/08 02:17
Joined: Jul 2000
Posts: 11,321
Virginia, USA
Dan Silverman Offline OP
Senior Expert
Dan Silverman  Offline OP
Senior Expert

Joined: Jul 2000
Posts: 11,321
Virginia, USA
Fun! But it shows you how slow I am. The bad guys kill me every single time! I can't kill a one of them. Ugh! The mouse movement is really fast, too. And the enemy fires like he has a machine gun. Does your code ran faster on faster PCs or something?


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Re: Old Games that Should Be Remade [Re: Dan Silverman] #234666
11/04/08 02:38
11/04/08 02:38
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
Serious User
LarryLaffer  Offline
Serious User

Joined: Jul 2004
Posts: 1,205
Greece
Yeah the mouse sensitivity could use some work for that demo.. And it's a deathmatch level, meaning the enemy here is a bot who has the exact same attributes as the player(same speed, same health, being able to pick up weapons/armor from ground etc). The purpose was to develop an AI that would be able to kick the player's ass on equal grounds. But as it turns out, that's not the best recipe for an enjoyable game :P

I couldn't beat the bot either, but I've set up a contest here some time ago, and I did found a guy that did! Goes to say that no matter how smart the AI can get, there will always be some dude that will eventually own it, just from the simple fact that humans learn and AIs don't (yet).


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