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contest 5<=mb
#235048
11/05/08 18:27
11/05/08 18:27
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Joined: Jul 2007
Posts: 959 nl
flits
OP
User
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OP
User
Joined: Jul 2007
Posts: 959
nl
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do you need to include d3dx9_30 because its more then 2 mb
i hope i can make it before the 15e
thx flits
"empty"
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Re: contest 5<=mb
[Re: George]
#235092
11/05/08 21:47
11/05/08 21:47
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Joined: Jul 2007
Posts: 959 nl
flits
OP
User
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OP
User
Joined: Jul 2007
Posts: 959
nl
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another question is it posible that i first send you the first file and then when i have a big change i can send that before 15e so i dont forget to uplaod it before 15e
"empty"
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Re: contest 5<=mb
[Re: George]
#236087
11/11/08 19:19
11/11/08 19:19
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Joined: Feb 2008
Posts: 337
Vadim647
Senior Member
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Senior Member
Joined: Feb 2008
Posts: 337
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I don't care anymore about all this... I worked hard on last contest and won... nothing, how predictable. If I can't enter a bit edited MiniPH, I won't enter at all. (I'm currently making a game for 2d competition, because the prize is more materialistic - 1000$...). Deadline is 15th?..
I switched to other account since marth 2010. Guess which.
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Re: contest 5<=mb
[Re: RedPhoenix]
#236255
11/13/08 03:06
11/13/08 03:06
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Joined: Oct 2004
Posts: 4,134 Netherlands
Joozey
Expert
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Expert
Joined: Oct 2004
Posts: 4,134
Netherlands
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do you need to include d3dx9_30 because its more then 2 mb
...
The entire published folder has to be smaller than or equal to 5MB. Don't include any files that aren't copied to the published folder automatically - they aren't needed. Erm, well if I publish the game, and want to play it, it asks for d3dx9_30. But the publisher does not include it. I have to do that manually. And acknex.dll and d3dx9_30.dll are 4.6 MB together...
Click and join the 3dgs irc community! Room: #3dgs
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