Hello JCL,
I refer you to this thread :-
http://www.coniserver.net/ubb7/ubbthreads.php?ubb=showflat&Number=234743#Post234743Basically I create a sealed hollow room with no lights and when I build the map, I see two bright white blocks inside the room. Since the room is "sealed" there should be no way sunlight should enter the room. If I uncheck "create meshes" and build the map, everything is fine. If I set the colour value of sunlight to RGB(0,0,0) the level builds fine.
Disabling the sunlight is not the solution to this as if I create a door in that map leading to outside scenery, shadows won't cast properly on geometry from sun.
I can send you the simple WED project, I am using A7 version 7.50 ... can you tell me what is causing the problem?