i cant give them seperate names because its the same. i dont think u understand what i am askin. if i had one enemy and one gun it works perfectly fine. but if i copy it, the code still only works for the first enemy and gun and ignores the second pair. the second pair still moves and preforms there code but the vec_for_vertex is only set for the first pair. if i made different names i would have to copy the script in game which will be a problem whenever i want to change code because i will have to do that multiple times. so thanks for the responce but it doesnt really help. or i may miss interpret wat ur tryin to say and if tats the case u or someone else please elaborate


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