Have it. My mesh contains two textures. One with 24 Bit, one with 32 Bit. 7.50 MED turns my 24 Bit Bitmap into a 32 Bit one when i import the FBX file. And then the texture doesn't show anymore when i run the game.

I have manually changed the texture format back to 24 bit, and now my trunk shows. Phew smile



Last edited by Tiles; 11/07/08 13:37.

trueSpace 7.6, A7 commercial
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