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Accessing Map Properties - Sun Ambient in script #236783
11/16/08 15:56
11/16/08 15:56
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline OP
Expert
Locoweed  Offline OP
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
Hi,

I am wanting to use the Sun Ambient vector from Wed (File-Map Properties-Sun-Ambient) in a shader. Is there a engine variable that accesses this value? All I see is sun_light, sun_color, and sun_pos.

Where is the sun_ambient variable? How can I access this value in a shader?

Thanks,
Loco


Professional A8.30
Spoils of War - East Coast Games
Re: Accessing Map Properties - Sun Ambient in script [Re: Locoweed] #237078
11/17/08 22:33
11/17/08 22:33
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
It is only used by the shadowmapper and not accessible from a shader or script.

Re: Accessing Map Properties - Sun Ambient in script [Re: Slin] #237215
11/19/08 00:04
11/19/08 00:04
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline OP
Expert
Locoweed  Offline OP
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
Alrighty, thx Slin.

Loco


Professional A8.30
Spoils of War - East Coast Games

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