1 registered members (AndrewAMD),
1,018
guests, and 6
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Fall 2008 demos uploaded
[Re: George]
#237597
11/20/08 21:03
11/20/08 21:03
|
Joined: Nov 2005
Posts: 66 Spokane, WA, USA
Vonman
Junior Member
|
Junior Member
Joined: Nov 2005
Posts: 66
Spokane, WA, USA
|
Flight I didn't quite understand. I saw some sort of landscape, then everything turned gray all of a sudden. And then nothing. I guess I can understand that, thats my fault, I was going to be an altidude indicator to show how far the plane was from the ground, but I ran out of time and had to submit the demo, however, at the beggining, you see white under you (thats the overcast clouds), when you move within it, everything becomes gray because you are now IN the clouds... If you pitch the nose down and decend, in a matter of a few moments (i'd say maybe 10 seconds give or take and depending on how much you are aiming down) you will leave the cloud layer and you will see the GROUND... Depending on if you pressed 1, 2, or 3, the fog level could be hard, medium, or easy. If you were to try the game again, at the start, press "3" above the "E" key and pitch down the airplane about 10 degrees or so. In a few moments, you will leave the cloud layer and see everything, including the runnway and beyond.
Last edited by Vonman; 11/20/08 21:04.
|
|
|
Re: Fall 2008 demos uploaded
[Re: Joozey]
#237625
11/21/08 01:12
11/21/08 01:12
|
Joined: Oct 2004
Posts: 900 Lgh
rojart
User
|
User
Joined: Oct 2004
Posts: 900
Lgh
|
Pan: I liked the menu, but the game barely ran on my pc. Very laggy, and the meaning of the game wasn't clear to me either. I wanted to show a Map Editor and not a game.The game was only intented for presenting functionality of the Map Editor, but if I complete the ME I'll start with the game design too.Indeed for level1 I used over 440 entities, but you can make a small map level with ME too or download this one and copy to pan directory. Anyway thanks for c&c
|
|
|
Re: Fall 2008 demos uploaded
[Re: rojart]
#237683
11/21/08 15:22
11/21/08 15:22
|
mercuryus
Unregistered
|
mercuryus
Unregistered
|
|
|
|
Re: Fall 2008 demos uploaded
[Re: VeT]
#237718
11/21/08 18:51
11/21/08 18:51
|
Joined: Feb 2008
Posts: 337
Vadim647
Senior Member
|
Senior Member
Joined: Feb 2008
Posts: 337
|
That's better than realizing the fact of pointless of sending anything on contests of GameStudio... If I'll get at last a full LiteC this time, I'll continue developing that strategy game till a finished project. If not, I'll just leave the 3d gamedev and this forum and won't come back. Noone is sharing content or scripts anymore, noone is releasing free models or textures, and that's stupid that I'm doing that anyway...
I switched to other account since marth 2010. Guess which.
|
|
|
Re: Fall 2008 demos uploaded
[Re: Vadim647]
#237721
11/21/08 19:03
11/21/08 19:03
|
Joined: Apr 2008
Posts: 437
dracula
Senior Member
|
Senior Member
Joined: Apr 2008
Posts: 437
|
|
|
|
Re: Fall 2008 demos uploaded
[Re: dracula]
#237727
11/21/08 19:45
11/21/08 19:45
|
Joined: Oct 2008
Posts: 1 HoChiMinh city, Vietnam
Ak3d
Guest
|
Guest
Joined: Oct 2008
Posts: 1
HoChiMinh city, Vietnam
|
Hi every one. Some words about PL30A and PL30B (Reactive Airplanes 30A and 30B): This is a game, but main target of the game isn’t who wins, who loses in this game. The main target of this program is the demonstration of: -3D sound, 3D fly world, 3D models, 3D effects, lightning effect (PL30B) -Fast actions with high frame rate (fps = 60, 1280x1024 full screen resolution), -Fast network connection event through Internet, -Good flight dynamic using GameStudio physic engine, -Intelligent auto pilot Lite-C programming, -Intelligent auto attack Lite-C programming, …….. So the winner of this demo is 3D GameStudio Engine. ^_^.
|
|
|
Re: Fall 2008 demos uploaded
[Re: Vadim647]
#238040
11/24/08 11:42
11/24/08 11:42
|
Joined: Sep 2003
Posts: 9,859
FBL
Senior Expert
|
Senior Expert
Joined: Sep 2003
Posts: 9,859
|
That's better than realizing the fact of pointless of sending anything on contests of GameStudio... If I'll get at last a full LiteC this time, I'll continue developing that strategy game till a finished project. If not, I'll just leave the 3d gamedev and this forum and won't come back. Noone is sharing content or scripts anymore, noone is releasing free models or textures, and that's stupid that I'm doing that anyway... Contests are for winning prizes and showing off things. It's not necessarily the task of a contest to offer plenty of stuff to slaughter and to steal code snippets from. There are plenty of scripts available in Acknex Unlimited and User Contributions, as well as in the Lite-C Script forum. There is abolutely no need at all to complain! Conitec announced there will be different contests - some will require source code included, others are closed source. That's just fine.
|
|
|
Re: Fall 2008 demos uploaded
[Re: Lukas]
#238049
11/24/08 15:37
11/24/08 15:37
|
Joined: Oct 2004
Posts: 1,655
testDummy
Serious User
|
Serious User
Joined: Oct 2004
Posts: 1,655
|
Quoting firoball. Conitec announced there will be different contests - some will require source code included, others are closed source. Perhaps, there is a reference link for that. Maybe it is common knowledge. ... edit: removed unreferenced nonsense (most of the post)
|
|
|
|