If you want to make a game, you HAVE to know how to code it, there's no way around it - even if you use contributed scripts you still need to know how to plug it in.

That being said, I think you should start out with tutorials.
Practice "changing" things in the scripts, trial-and-error, but you must learn
the syntax (for Cscript it's like javascript, Lite-C is like C).

After you get the hang of it, it's not bad, but I can almost guarentee that you will never reach a point where you are not having some kind of challenge in coding your games.

If you want to make a car game, you're gonna want good physics, I am STILL trying to make a near-perfect script-based physics engine with dynamics centered towerd a VEHICLE. Learning the syntax, easy, learning programming, give it sec I guess, but making good physics? It will take much time to master.