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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed
[Re: fastlane69]
#23772
06/20/04 01:42
06/20/04 01:42
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Joined: Jul 2000
Posts: 11,321 Virginia, USA
Dan Silverman
Senior Expert
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Senior Expert
Joined: Jul 2000
Posts: 11,321
Virginia, USA
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Quote:
Now I ask, is a 38 poster a member of the community? ... Thus why all the emotion over what a NOBODY has to say???
But I am the one that brought up TUSC and I have almost 8500 posts! So what does that mean? Maybe that I am a MEGA-NOBODY .
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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed
[Re: Dan Silverman]
#23773
06/20/04 06:25
06/20/04 06:25
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Joined: Oct 2002
Posts: 2,256 Oz
Locoweed
Expert
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Expert
Joined: Oct 2002
Posts: 2,256
Oz
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I have calmed down after a good night sleep. I don't want to make this a thread about TUSC. It would be totally unrespectful of what red_army is working on.
Good point Dan Silverman, you have mega post and have seen a lot I am sure.
Anyhow, I hope you continue and finish this book red_army014. If you need help with anything, let me know.
Loco.
Professional A8.30 Spoils of War - East Coast Games
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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed
[Re: Locoweed]
#23774
06/20/04 09:47
06/20/04 09:47
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Joined: Mar 2001
Posts: 3,298 Beverly, Massachusetts
Rhuarc
Expert
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Expert
Joined: Mar 2001
Posts: 3,298
Beverly, Massachusetts
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Quote:
My advice has always been to NOT announce these types of things until you are fairly far into the project. Then you have a better chance of completing it and less chance of anyone claiming "vaporware".
I agree wholeheartedly with that. I did not announce RazorAI until I had a good base down in the development. Also, although I've had plenty of delays- I've made sure to keep people aware that a LOT of work is going into the project (I'm working 50+ hours a week now to get it done with everything else that is going on). Also, having a reputation as Dan mentioned does help. Many people trust that it is something I am capable of, and thus my topics have been void (so far) of TUSC.
Anyway, lets get a little more on-topic .
Good luck Dan, I'd be happy to help review the book for errors and give my input when you are starting to get close to finishing it.
-Rhuarc
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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed
[Re: Rhuarc]
#23775
06/21/04 16:03
06/21/04 16:03
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Joined: Oct 2002
Posts: 955
danthaman015
OP
Developer
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OP
Developer
Joined: Oct 2002
Posts: 955
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Well I got back from my 2 week trip to florida, so now I can begin working on the book again. I've already finished 3 chapters for those who don't know, and have begun working on the fourth.
All is well...
-Dan
**On break**
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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed
[Re: danthaman015]
#23776
06/21/04 17:32
06/21/04 17:32
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Joined: Jun 2004
Posts: 73 The Netherlands
Dutch_GameDesigner
Junior Member
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Junior Member
Joined: Jun 2004
Posts: 73
The Netherlands
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Will the book be available for free? (Im a dutch noob) And will it be available in PDF?
Goldeneye 007 (Remake N64)
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Missions: 8%
Models: 0%
Sounds: 0%
Intro: 80%
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Total: 2%
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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed
[Re: Dutch_GameDesigner]
#23777
06/22/04 00:42
06/22/04 00:42
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Joined: Oct 2002
Posts: 955
danthaman015
OP
Developer
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OP
Developer
Joined: Oct 2002
Posts: 955
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The book won't be free, however it will be cheap (scratch the $40 estimate, now I'm thinking it's about $25 [details on that much, much later ]) And upon several user requests, I will make a PDF version.
**On break**
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Re: 3DGS Book-Creating 3DGamestudio Games That Succeed
[Re: danthaman015]
#23778
06/24/04 05:24
06/24/04 05:24
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Joined: Oct 2002
Posts: 955
danthaman015
OP
Developer
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OP
Developer
Joined: Oct 2002
Posts: 955
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Just a little report:
I am working on the book every day now. I'm coming in at about 10 pages a day...
It's 47 pages long now, but I still have a long way to go.
-Dan
EDIT: Umm.. now I have a sort of minor problem... I can't open the document...in any way...and it's only made for one program... I'm going to see if a simple reboot will do...
I still have a .PDF copy of it that I made earlier today though if something goes wrong.
EDIT 2:
*Phew* The reboot worked. All is well..
Last edited by red_army014; 06/24/04 05:41.
**On break**
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