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maximum entitis problem #237868
11/23/08 01:43
11/23/08 01:43
Joined: Jul 2008
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CTL Offline OP
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CTL  Offline OP
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hy all...Could some one tell me how can i change the maximum entits from 500 ?? i don`t find the option in WED ... could some one post a screenshot wher could i find the maximum entits panel to change it ??? plz help me

Re: maximum entitis problem [Re: CTL] #237870
11/23/08 01:51
11/23/08 01:51
Joined: Aug 2008
Posts: 218
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GamerX Offline
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max_entities = ;


"You may never know what results come of your action, but if you do nothing there will be no result."
-Mahatma Gandhi
Re: maximum entitis problem [Re: GamerX] #237871
11/23/08 01:55
11/23/08 01:55
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CTL Offline OP
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ok but where i find the max_entities panel?

Re: maximum entitis problem [Re: CTL] #237872
11/23/08 02:51
11/23/08 02:51
Joined: Aug 2008
Posts: 218
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GamerX Offline
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Put it in your code that simple. You don't need a panel for everything theirs a thing called coding.


"You may never know what results come of your action, but if you do nothing there will be no result."
-Mahatma Gandhi
Re: maximum entitis problem [Re: GamerX] #237880
11/23/08 04:51
11/23/08 04:51
Joined: Oct 2008
Posts: 218
Nashua NH
heinekenbottle Offline
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At the very top of your main function or whatever function is used to load the level of your game, BEFORE the level_load instruction, insert max_entities = . . .;

Or, go to map properties and increase the nexus; the default max_entities is nexus * 10.


I was once Anonymous_Alcoholic.

Code Breakpoint;
Re: maximum entitis problem [Re: heinekenbottle] #237884
11/23/08 05:25
11/23/08 05:25
Joined: Nov 2008
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Dante_Scott Offline
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Just insert the max_entities = (number);

In your Function Main()

-If this many people have told you this already and you till don't get it. I can't help you.

Re: maximum entitis problem [Re: CTL] #237967
11/23/08 21:46
11/23/08 21:46
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CTL Offline OP
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10x a lot i`ve got it smile

Last edited by CTL; 11/23/08 21:49.

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