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Re: Texture
[Re: tkunze]
#237900
11/23/08 12:21
11/23/08 12:21
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Joined: Aug 2008
Posts: 153 Germany,Stuttgart
kwpsp
Member
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Member
Joined: Aug 2008
Posts: 153
Germany,Stuttgart
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Hey, I had the same problem, if you import your object in MED, then export it again from your modeling programm, it's a really bad bug. But it should be work after exporting again kwpsp
My system: - Core 2 Quad 6600(4x 2,4GhZ) - 2GB Ram - GeForce 7050(:-)) - Windows seven
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Re: Texture
[Re: Dante_Scott]
#239639
12/06/08 01:43
12/06/08 01:43
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Joined: Jul 2008
Posts: 54 Taipei, Taiwan
PlaystationThree
Junior Member
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Junior Member
Joined: Jul 2008
Posts: 54
Taipei, Taiwan
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Select everything in MED and Edit->Create Atlas Mapping then File->Skin Editor and you should be able to setup your UV coordinates.
Bet you don't know where Taiwan is lol.
"The Lord is my light and my salvation..." Psm 27:1
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