I am having a great deal of trouble with polygon sorting utilizing mdl format. Is there something that I'm missing?
I'm going from 3D Studio Max to MED. I have tried about 15 different export attempts to fix this.

Polygons are still rendering okay in the editor but not so well in the game. So for example-- an arm is visible through the model's body. I've even cut the model up into various parts in the hopes that that will aid rendering-- but no luck.

Any help is appreciated.

(my first post.)