function SnapIt() { my.x = TileSize * (int(my.x / TileSize)) + (TileSize / 2)*sign(my.x); my.y = TileSize * (int(my.y / TileSize)) + (TileSize / 2)*sign(my.y); }
Gamestudio download | Zorro platform | shop | Data Protection Policy
oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de