var soundhandle;
SOUND* my_sound = "my_sound.wav";

function functionOn() // bei Klick
{
sound_handle = snd_play(my_sound, 100, 0);
}

function functionOver() // bei Drüberfahren
{
sound_handle = snd_play(my_sound, 100, 0);
}

PANEL* Din_Panel =
{
button = x, y, bmapOn, bmapOff, bmapOver, functionOn, functionOff, functionOver;
}