Your problem is that you try to move the bitmap itself instead of the panel you created. The panel structure does support .pos_x while the bitmap itselv does not.

Wrong:
Code:
	pongd_ball.pos_x += 7*ball_speed.x*time_step;
 


Correct:
Code:
	ponged_ball.pos_x += 7*ball_speed.x*time_step;