Hey guys, sorry about this severe delay. Political issues within the company smile
As loco said, exporter is mostly done however, there have been tweaks going on with it to suit our game. I pack the textures so that I can have 4 terrain textures, blendmap and shadowmap. You will need to use my shader if you use the output as it currently stands (or write your own). I think it's limited on the output too, so if you have a 2kx2k map it will output 2kx2k vertices in the hmp. Again, no biggie but it does mean you have to load the hmp into med and mess with it to reduce faces.

What I'd like to do is put a version up that outputs 257x257 vertices in the hmp regardless of original map size, this should keep everyone happy in the company and also allow you guys to use it to some extent and provide some feedback.

So, are you all ok with me releasing a working/possibly bugy version for now?


Limey