typedef struct
{
ENTITY* character;
STRING* sentence_content;
STRING* oggFile;
} sentence;
typedef struct dialogue
{
STRING* dialogueName;
int sentenceCount;
sentence sentenceArray;
} dialogue;
void main(){
dialogue* d1 = malloc(sizeof(dialogue));
d1.sentenceArray.sentence_content = "lol";
printf("%s",d1.sentenceArray.sentence_content);
}