Ill try that, thanx Ello. Anywaiz. Have anyof u heard of the
new texturing technique by Building the mesh in High poly,
then aplying da texture over it. Then Rendering the textured
model to "Render to Textures" and using the texture on the same
model, but lower poly. I heard it gives it a more realistic
look and then applying bumps to it.its bêen done with DÖom 3 and Hl 2


.,.,.,., SiGh,