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Re: Aum 80
[Re: JazzDude]
#241058
12/14/08 04:53
12/14/08 04:53
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Joined: Oct 2004
Posts: 1,655
testDummy
Serious User
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Serious User
Joined: Oct 2004
Posts: 1,655
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Quoting JazzDude. Does time_step equal a time duration of 16 seconds? @256? According to some data, the following is an approximation (with faults): time_step is the duration between frames in ticks. one tick = 1/16 of second. seconds = time_step / 16 or time_step * 0.0625 (1/16). (precision considerations: division OR multiplication is preferred here?) Usage (above) MAY produce more precise results than wait(-t)!? Perhaps, if (+1) eval code is used with dependencies and no carry over (int), results may vary with timing hits? precision (var 10-22): over extended period of time, fast / slow machines may be out of sync? Certainly, George can provide better answers / replies.
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Re: Aum 80
[Re: testDummy]
#241125
12/14/08 17:07
12/14/08 17:07
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Joined: Sep 2003
Posts: 733 Whitefish, Montana
JazzDude
User
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User
Joined: Sep 2003
Posts: 733
Whitefish, Montana
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time_step is the duration between frames in ticks. one tick = 1/16 of second. So, a framerate of 10 fps would have 160 ticks per second. but a framerate of 100 fps would have 1600 ticks per second. If that's the case, time duration based on time_step would be totally dependent on cpu or graphics muscle. Or so it appears to me. I must be missing something, because on my computer both methods give the same result regardless of frame rate.
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Re: Aum 80
[Re: JazzDude]
#241129
12/14/08 17:37
12/14/08 17:37
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Joined: Aug 2000
Posts: 1,141 Baunatal, Germany
Tobias

Moderator
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Moderator
Joined: Aug 2000
Posts: 1,141
Baunatal, Germany
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one tick = 1/16 of second.
So, a framerate of 10 fps would have 160 ticks per second. but a framerate of 100 fps would have 1600 ticks per second. Possibly somethings wrong with your math one tick = 1/16 of second. that means one second = 16 ticks. So, a framerate of 10 fps would have 16 ticks per second. and a framerate of 100 fps would have 16 ticks per second. 
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Re: Aum 80
[Re: George]
#241193
12/14/08 21:31
12/14/08 21:31
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Joined: Sep 2003
Posts: 733 Whitefish, Montana
JazzDude
User
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User
Joined: Sep 2003
Posts: 733
Whitefish, Montana
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I'm still asking, "Is time_step a measure of time duration", and if I am understanding this, it is. If it is, one second contains 16 ticks. from the manual: If time_step changes suddenly, speeds become inaccurate Now, I can't reconcile those two things. Anyway, no need to belabor the point in this thread. Maybe it'll get thru to me after a while. I'll work on it. Thanks.
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Re: Aum 80
[Re: George]
#241527
12/16/08 20:56
12/16/08 20:56
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Fear411
Unregistered
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Fear411
Unregistered
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hey, thanks George.
btw. when will there be some informations about the new competition?
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