And you are for sure, putting "actor_walk_fight" as the enemies behaviour right? I made me a sample level quickly putting one actor (your player) one enemy (enemy obviously). Putting player_walk_fight as my behaviour. Then the enemies as "actor_Walk_fight" and everything seemed fine. Im not sure why your getting the at all. If you cant walk, I believe pressing, hmmm either 8, 9 , 0 will let you go back to walking I believe. Dont remember exactly what key it was. =o\


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