Hi

Thanks for that info. Nid. I'll put the dll in the zip file.

Would you guys mind trying again with dxdx9_36.dll?

I'm thinking that on export it should just write out all the bmps, blend, shadow, textures etc... as seperate files. This will allow you to do whatever u want in so far as rendering and shaders. The dds part can stay the same.

There is no final version, it's constantly being modified at the mo for myself.

I was hoping you guys would use it and give me feed back on where to go with it. I personally use it as I can go from ES to in-game within a minute which is great when tweaking stuff.