Originally Posted By: Omicron_NEGA
are you guys kidding on me?
i dont get it...:(

Sorry I don't check the code crazy.
I corrected, and made an example.
Example
Code:
#include <acknex.h>
#include <default.c>

ENTITY* bones_ent;
ENTITY* ph_ent;
STRING* ph_ent_bone = "leg_up_left";
function attach_ent_bones  ()
{
 	VECTOR b_pos;
	VECTOR b_move;
	VECTOR b_ang;
	VECTOR b_ang1;

	ent_bonereset(bones_ent,ph_ent_bone);
	vec_for_bone(b_pos,bones_ent,ph_ent_bone);
	ang_for_bone(b_ang,bones_ent,ph_ent_bone);
	vec_set(b_move,ph_ent.x);vec_sub(b_move,b_pos);
	b_move.x/= bones_ent.scale_x;b_move.y/= bones_ent.scale_y; b_move.z/= bones_ent.scale_z; 
	vec_rotateback (b_move,b_ang);
	
	b_ang.x = 360-b_ang.x;b_ang.y = 360-b_ang.y;b_ang.z = 360-b_ang.z;
	vec_set(b_ang1,nullvector);
	ang_add(b_ang1,vector(b_ang.x,0,0));
	ang_add(b_ang1,vector(0,b_ang.y,0));
	ang_add(b_ang1,vector(0,0,b_ang.z));
	ang_rotate(b_ang1,ph_ent.pan);
	ent_bonerotate(bones_ent,ph_ent_bone,b_ang1);
	ent_bonemove(bones_ent,ph_ent_bone,b_move);
}


void main ()
{
	level_load("");wait(2);
	bones_ent = ent_create("bones.mdl",nullvector,NULL);
	ph_ent = ent_create("box.mdl",nullvector,NULL);
	while(1)
	{
		ph_ent.x+=(random(100)-50)*time_step;
		attach_ent_bones();
		wait(1);
	}
}



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