Originally Posted By: ecg_limey
Hi
Thanks for that info. Nid. I'll put the dll in the zip file.
No problem.

Originally Posted By: ecg_limey

I'm thinking that on export it should just write out all the bmps, blend, shadow, textures etc... as seperate files. This will allow you to do whatever u want in so far as rendering and shaders. The dds part can stay the same.
Sounds like a good idea. Would this also include the water as well as the sky cube?

Originally Posted By: ecg_limey

I was hoping you guys would use it and give me feed back on where to go with it. I personally use it as I can go from ES to in-game within a minute which is great when tweaking stuff.
The only thing I can think of at the moment is to have the option for number of faces upon export, Other than
that I don't think there is to much more that can be done with this fantastic plugin grin


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