Alright! ive got all i need then! thanks for playing people, its been interesting. one step closer to completiooon..
bigM fixed the last bug in his power method and it works perfectly: i don't really understand it but that can come a little later.
camera.x += (target.x - camera.x) * (1 - pow(1 - reductionpersecond,time_step/16))
thank you bigM
and i finally thought of an appropriate signature:
"i HEART 3dgs."