Alright! ive got all i need then! thanks for playing people, its been interesting. one step closer to completiooon..

bigM fixed the last bug in his power method and it works perfectly: i don't really understand it but that can come a little later.

camera.x += (target.x - camera.x) * (1 - pow(1 - reductionpersecond,time_step/16))

thank you bigM

and i finally thought of an appropriate signature:

"i HEART 3dgs."