var mouse_move[3];
var bodentiles[4000];
var bodentiles_start = 0;
i=0; //<<<<<ONLY CHANGES
while (i < 4000) //<<<<<ONLY CHANGES
{
bodentiles[i] = 0;
i += 1;
}
or try
Code:
var mouse_move[3];
var bodentiles[4000];
var bodentiles_start = 0;
var xx; for(xx=0; xx<4000; xx++) bodentiles[xx] = 0;
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial