function object_fow()
{
// Aktionen für den Kriegsnebel
my.tilt = 90;
my.alpha = 100;
set(my,TRANSLUCENT);
set(my,PASSABLE);
while (1)
{
i=0;
if(i < 4000){i += 1;}else if(i == 4000 || i > 4000){i = 0;}
if(vec_dist(bodentiles[i].x, my.x) <= 350)
{
while(my.alpha >= 5)
{my.alpha -= 3;wait(1);}
ptr_remove(my);
}
wait(5);
}
}