Well, here's the thing... I'm almost certain that this is not possible, but I'm gonna ask anyway. Does anybody here ever played Final Fantasy Tactics? well, have you noticed that the way the map is rendered on the screen has a different kind of perspective next to most 3D games that exist?that's because the depth perception parameters of the 3D rendering are simply discarded before they are drawn. That being, no matter how far from the camera an object is, its size won't be scaled to match depth perception. I think I saw somebody call that "orthogonal perspective". That adds a look to the game that resembles old console isometric games, like Super Mario RPG, ir the old Genesis game Landstalker.
Now I ask, is it possible to achieve that kind of perspective in 3DGS? I mean, it being 3D, but still with that "kinda 2D" look?