Well i`m not loading another level as i have yet to make them smile What i am aiming for is basic skirmish battles against the ai or another player, i shall have maps for the players to choose from each one being a level. Yhey can choose the map when they choose a race to play as. i have not yet done the code for that though.

At the moment i have a panel button which when pressed should begin the game, however i have found that i can still place ships if there is credit remaining, plus event click on placed ships does not work.

This is the start code as it currently stands.
Code:
function accept_choices()
{
	accept_txt.visible = off;
	cards_selected.visible = off;
	ship_pan.visible = off;
	credits_txt.visible = off;
	wait(2);
	galactic_map.visible = on;
}


I`m thinking proc_kill perhaps to stop the functions? I kinda want the grid to remain as i am thinking of making it turn based.


Why does everyone like dolphins? Never trust a species which smiles all the time!