If found a so called "character controller" in physX.
This is used as player, causes no forces and does not react on forces.
It is still used for collision between player and physic objects!
but is it possible to create non-rigid-physic-objects in Newton?
or is it possible to disable forces for a Newton-physic-object?
THX kasimir
Last edited by kasimir; 12/28/08 18:44.