Thanks to everyone for your help but my goals are now seeming a little high for my experence so Im gona put this off for now till Im for comfortable with Entity movement.
Well it figures that once Im about to give up I solve one of my problems. I was able to get my pistal to show on screen with this code if anyone else was having the same problem.
ENTITY* pistal_ent =
{ type = "pistal.mdl"; layer = 2; flags2 = VISIBLE; flags = VISIBLE; view = camera; albedo = 50; x = 100; y = -50; z = 0; }
But Im still gona put this off till I get a little better with Lite-C.