Gamestudio Links
Zorro Links
Newest Posts
AlpacaZorroPlugin v1.3.0 Released
by kzhao. 05/22/24 13:41
Free Live Data for Zorro with Paper Trading?
by AbrahamR. 05/18/24 13:28
Change chart colours
by 7th_zorro. 05/11/24 09:25
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (AndrewAMD, Akow, degenerate_762), 1,430 guests, and 9 spiders.
Key: Admin, Global Mod, Mod
Newest Members
AemStones, LucasJoshua, Baklazhan, Hanky27, firatv
19055 Registered Users
Previous Thread
Next Thread
Print Thread
Rating: 5
Page 14 of 17 1 2 12 13 14 15 16 17
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: ISG] #242630
12/24/08 17:20
12/24/08 17:20
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
Serious User
Dark_samurai  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Quote:
und ob die purzelbäume die man teilweise in GS schlagen mußte geschichte sind.


Sollte schon so sein, und falls nicht sag mir einfach bescheid welches Feature/Funktion du vermisst wink

Quote:
Woohoo I live mixed language threads.


All important things are posted in english. The other german parts are only regarding to specific users (unimportant for the others).


Merry christmas!


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Dark_samurai] #242712
12/25/08 09:53
12/25/08 09:53
Joined: Jan 2008
Posts: 58
A
Asgadir Offline
Junior Member
Asgadir  Offline
Junior Member
A

Joined: Jan 2008
Posts: 58
Hi,
i play this morning a bit with your chatdemo. The server starts in grafic mode. Now, i read a bit in your manual but i can't find any possebility to stop this. My servers, linux - windows, have no display cards in any way.

Another one, i can only start one server on one maschine. Is this right? Then i need for every instanz a virual IP.

For example: I host for my friends 3 CSS server on one Host, only the Port differ.

Take your time. It's not that important.

Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Asgadir] #242719
12/25/08 10:15
12/25/08 10:15
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
Serious User
Dark_samurai  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Quote:
i play this morning a bit with your chatdemo. The server starts in grafic mode. Now, i read a bit in your manual but i can't find any possebility to stop this. My servers, linux - windows, have no display cards in any way.


You can do this! Just start with video_mode = 0; but be aware, that you can't load any levels or use other grafical stuff on this machine. This means, that also entities etc. won't work and they won't be synchronized... This is one of the big problems I currently have. I'm trying to fix this in further versions.

Quote:
Another one, i can only start one server on one maschine. Is this right? Then i need for every instanz a virual IP.


This is a limitation of ENet. I can't do anything against it, sorry.


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Dark_samurai] #242720
12/25/08 10:18
12/25/08 10:18
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
i am not sure but afaik you can both start 2 servers on same machine and sync entites in video_mode=0;

btw, you cant run GS on linux without windows emulation.


edit: tried 2 servers with diffrent ports. worked.

Last edited by Quadraxas; 12/25/08 10:24.

3333333333
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Quad] #242722
12/25/08 10:26
12/25/08 10:26
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
Serious User
Dark_samurai  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Quote:
edit: tried 2 servers with diffrent ports. worked.


Ok, thought this doesn't work. Thanks for clearing this up!


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Dark_samurai] #242725
12/25/08 10:33
12/25/08 10:33
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
apperantly snycing works too, but maybe i am not doing the way it should be.

in this screen shot there is 2 servers 4 clients.(ports in titles)

first player joins and moves, when second player joins it sees the first player in right place. servers are in video_mode =0; (doesn't tihs means they get snyced?)

http://img211.imageshack.us/img211/852/testxw7.jpg


3333333333
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Quad] #242728
12/25/08 10:39
12/25/08 10:39
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
Serious User
Dark_samurai  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
What I ment was using enet_ent_synchronizing(), this won't work I think.
Although I'm not sure. I will test this.
If it doesn't work, I will change this in version 1.1 (free update for all those, who already bought ANet).


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Dark_samurai] #242730
12/25/08 10:52
12/25/08 10:52
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
yeah, i call it once after player connects to server, and everything looks like as it should look.(server video_mode=0)

(only thing video_mode=0 prevents is just rendering i guess, rest is same with normal mode?)

Last edited by Quadraxas; 12/25/08 10:54.

3333333333
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: Quad] #242798
12/25/08 18:50
12/25/08 18:50
Joined: Mar 2002
Posts: 1,774
Magdeburg
F
FlorianP Offline
Serious User
FlorianP  Offline
Serious User
F

Joined: Mar 2002
Posts: 1,774
Magdeburg
Im still interested in the version that allows unlimited clients.
An idea when it will be raeady?


I <3 LINQ
Re: ANet - The ultimate networkplugin for GS [Demo] [Re: FlorianP] #242803
12/25/08 18:59
12/25/08 18:59
Joined: Jul 2005
Posts: 1,930
Austria
Dark_samurai Offline OP
Serious User
Dark_samurai  Offline OP
Serious User

Joined: Jul 2005
Posts: 1,930
Austria
Quote:
yeah, i call it once after player connects to server, and everything looks like as it should look.(server video_mode=0)

(only thing video_mode=0 prevents is just rendering i guess, rest is same with normal mode?)


As far as I know you can't load a level => I thought also ent_create won't work and if ent_create wouldn't work than also the synchronising wouldn't work correct.
I will look into this...

Quote:
Im still interested in the version that allows unlimited clients.
An idea when it will be raeady?


I'm working on the Professional version everyday wink I'm trying to finish it until the end of my holidays (around Januar 7, 2009).


ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)!
get free version
Page 14 of 17 1 2 12 13 14 15 16 17

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1