@Quadraxas: You should take a look at the manual too Your code sets the polygon flag for a moving entity. Look here what the manual has to say about that:
Quote:
Only one of the objects involved in a collision should have a polygonal hull. Do not set this flag for moving objects or for animated models.
NICE! You tipps wont work metroid prime 2 freak! It destroyed my code lol! I made one of them poly!(The Enemy) And set four or 5 enable_entity push,impact,touch,click things and all the others! i set both c_setminmax(me); BUT i touch him not really! ^^