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Re: Polygon Collision doesnt function! A7 [Re: Quad] #242876
12/26/08 10:57
12/26/08 10:57
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
Expert
Xarthor  Offline
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
@Quadraxas:
You should take a look at the manual too wink
Your code sets the polygon flag for a moving entity.
Look here what the manual has to say about that:
Quote:

Only one of the objects involved in a collision should have a polygonal hull. Do not set this flag for moving objects or for animated models.

Source: http://www.conitec.net/beta/aentity_polygon.htm

Last edited by Xarthor; 12/26/08 10:58.
Re: Polygon Collision doesnt function! A7 [Re: Xarthor] #242879
12/26/08 11:47
12/26/08 11:47
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Online
Senior Expert
Quad  Online
Senior Expert

Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
well yes, at least i didnt pretented id doesnt work.


3333333333
Re: Polygon Collision doesnt function! A7 [Re: Quad] #242887
12/26/08 12:45
12/26/08 12:45
Joined: Oct 2008
Posts: 112
N
Ness Offline OP
Member
Ness  Offline OP
Member
N

Joined: Oct 2008
Posts: 112
NICE! You tipps wont work metroid prime 2 freak! wink It destroyed my code lol!
I made one of them poly!(The Enemy) And set four or 5 enable_entity push,impact,touch,click things and all the others!
i set both c_setminmax(me);
BUT i touch him not really! ^^

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